Saturday, December 3, 2005

walla walla bound: instrument implement • 3D model & renderings

3D model & rendering revisions for the proposed walla walla bound: instrument implement public art project in walla walla, washington.


Role: 3D modeling & rendering
Clients: buster simpson–artist/designer

Wednesday, November 30, 2005

walla walla bound: instrument implement • 3D model & renderings

3D model & renderings for the proposed walla walla bound: instrument implement public art project in walla walla, washington.


Role: 3D modeling & rendering
Clients: buster simpson–artist/designer

Monday, November 21, 2005

whole foods project • 3D model / renderings (work in progress) & technical drawings

3D model / renderings (work in progress) & technical drawings showing initial concept for the public art project for whole foods, pasadena, california.


role: 3D modeling & rendering, concept illustrations, pre-visualization, technical drawings
client: buster simpson–artist/designer

Thursday, November 17, 2005

whole foods project • 3D model & renderings (work in progress)

3D model & renderings (work in progress) for the public art concept for whole foods in pasadena, california. site model provided by project architects.


Role: 3D modeling & rendering, concept illustrations, pre-visualization, production/fabrication files, technical drawings
Client: buster simpson–artist/designer

Monday, September 12, 2005

brightwater • 3D model & renderings (work in progress)

bio boulevard digester public art concept for the brightwater treatment facility in woodinville, washington.


my role: 3D modeling & rendering, concept illustration, pre-visualization
clients: buster simpson-artist/designer

Thursday, August 25, 2005

brightwater • 3D model & renderings (work in progress)

bio boulevard digester public art concept for the brightwater treatment facility in woodinville, washington.


my role: 3D modeling & rendering, concept illustration, pre-visualization
clients: buster simpson-artist/designer

Monday, August 22, 2005

brightwater • 3D model & renderings (work in progress)

bio boulevard digester public art concept for the brightwater treatment facility in woodinville, washington.


my role: 3D modeling & rendering, concept illustration, pre-visualization
clients: buster simpson-artist/designer

Wednesday, May 18, 2005

brightwater • 3D model & renderings (work in progress)

bio boulevard digester public art concept for the brightwater treatment facility in woodinville, washington.


my role: 3D modeling & rendering, concept illustration, pre-visualization
clients: buster simpson-artist/designer

Wednesday, March 30, 2005

brightwater • 3D model, renderings (work in progress) & technical drawings

public art concepts for the chemical-water reuse building and bio boulevard at the brightwater treatment facility in woodinville, washington.


my role: 3D modeling & rendering, concept illustration, pre-visualization, layout, technical drawing
clients: buster simpson-artist/designer

Saturday, March 12, 2005

parable • 3D model & rendering

revised 3D model & renderings for the public artwork entitled parable for sound transit at mt baker station, seattle, washington.


Role: 3d modeling & rendering, concept illustrations
Client: buster simpson–artist/designer

Thursday, February 10, 2005

double point • proposal layout

two pages from the seven-page double point public art proposal for reser stadium at oregon state university in corvallis, oregon.


Role: 3D modeling & rendering, proposal layout, compositing, technical illustration, copy editing
Client: buster simpson–artist/designer

double point • 3D model & renderings


Role: 3D modeling & rendering
Client: buster simpson–artist/designer