Showing posts with label pasadena CA. Show all posts
Showing posts with label pasadena CA. Show all posts

Monday, February 9, 2009

whole flow • layout, technical drawings & copy editing

three pages from the 12-page technical and maintenance manual for whole flow at whole foods in pasadena, california.


my roles (for this aspect of the project): 3D modeling & rendering, technical drawings, layout, typography, copy editing
client: buster simpson–artist/designer

Monday, January 5, 2009

whole flow • completed & installed artwork

whole flow, completed and installed, at whole foods, pasadena, california.

photos: buster simpson

my roles (during the course of the project): 3D modeling & rendering, concept illustrations, pre-visualization, compositing, technical drawings, layout, typography, copy editing, production/fabrication files
client: buster simpson–artist/designer

Wednesday, December 3, 2008

whole flow • dedication plaque layout & production/fabrication file

layout and production/fabrication file for the stainless steel dedication plaque for whole flow at whole foods, pasadena, california.


update 1/5/09: photo of installed plaque

photo: buster simpson

my role (for this aspect of the project): layout, typography, production/fabrication file
client: buster simpson–artist/designer

Wednesday, May 7, 2008

whole flow • technical drawings

technical drawings (eighth design revision) for whole flow at whole foods, pasadena, california.


my role (for this aspect of the project): technical drawings
client: buster simpson–artist/designer

Tuesday, December 11, 2007

whole flow • technical drawings

technical drawings (seventh design revision) for whole flow at whole foods, pasadena, california.


my role (for this aspect of the project): technical drawings
client: buster simpson–artist/designer

Tuesday, October 23, 2007

whole flow • technical drawings

technical drawings (sixth design revision) for whole flow at whole foods, pasadena, california.


my role (for this aspect of the project): technical drawings
client: buster simpson–artist/designer

Wednesday, October 10, 2007

whole flow • technical drawings

technical drawings (fifth design revision) for whole flow at whole foods, pasadena, california.


role: technical drawings
client: buster simpson–artist/designer

Tuesday, October 9, 2007

whole flow • technical drawings

technical drawings (fourth design revision) for whole flow at whole foods, pasadena, california.


role: technical drawings
client: buster simpson–artist/designer

Thursday, September 20, 2007

whole flow • technical drawings

technical drawings (third design revision) including new additions for whole flow at whole foods, pasadena, california.


role: technical drawings
client: buster simpson–artist/designer

Wednesday, July 18, 2007

whole flow • technical drawings

technical drawings (second design revision) for whole flow at whole foods, pasadena, california.


role: technical drawings
client: buster simpson–artist/designer

Tuesday, May 29, 2007

whole flow • technical drawings

technical drawings for whole flow at whole foods, pasadena, california.


role: technical drawings
client: buster simpson–artist/designer

Wednesday, May 9, 2007

whole flow • 3D model / renderings (work in progress) & technical drawings

3D model / renderings (work in progress) and technical drawings showing concept for public art project whole flow at whole foods, pasadena, california.

role: 3D modeling & rendering, concept illustrations, pre-visualization, technical drawings
client: buster simpson–artist/designer

Wednesday, January 3, 2007

whole flow • 3D model / renderings (work in progress) & technical drawings

3D model / renderings (work in progress) and technical drawings showing concept for public art project whole flow at whole foods, pasadena, california.


role: 3D modeling & rendering, concept illustrations, pre-visualization, technical drawings
client: buster simpson–artist/designer

Sunday, December 17, 2006

whole flow • 3D model / renderings (work in progress) & technical drawings

3D model / renderings (work in progress) and technical drawings showing concept for public art project whole flow at whole foods, pasadena, california. site model (excluding maps/materials) provided by project architects.


role: 3D modeling & rendering, concept illustrations, pre-visualization, technical drawings
client: buster simpson–artist/designer

Saturday, November 4, 2006

whole flow • 3D model & renderings (work in progress)

3D model & renderings (work in progress) showing concept for public art project whole flow at whole foods, pasadena, california. site model (excluding maps/materials) provided by project architects.


role: 3D modeling & rendering, concept illustrations, pre-visualization
client: buster simpson–artist/designer

Thursday, October 12, 2006

whole flow • 3D model & renderings (work in progress)

3D model & renderings (work in progress) showing concept for public art project whole flow at whole foods, pasadena, california. site model (excluding maps/materials) provided by project architects.


role: 3D modeling & rendering, concept illustrations, pre-visualization
client: buster simpson–artist/designer

Monday, November 21, 2005

whole foods project • 3D model / renderings (work in progress) & technical drawings

3D model / renderings (work in progress) & technical drawings showing initial concept for the public art project for whole foods, pasadena, california.


role: 3D modeling & rendering, concept illustrations, pre-visualization, technical drawings
client: buster simpson–artist/designer

Thursday, November 17, 2005

whole foods project • 3D model & renderings (work in progress)

3D model & renderings (work in progress) for the public art concept for whole foods in pasadena, california. site model provided by project architects.


Role: 3D modeling & rendering, concept illustrations, pre-visualization, production/fabrication files, technical drawings
Client: buster simpson–artist/designer