three pages from the 12-page technical and maintenance manual for whole flow at whole foods in pasadena, california.
my roles (for this aspect of the project): 3D modeling & rendering, technical drawings, layout, typography, copy editing
client: buster simpson–artist/designer
3D modeling & rendering • concept illustration • publication layout • web design • production art • logos & branding
Showing posts with label pasadena CA. Show all posts
Showing posts with label pasadena CA. Show all posts
Monday, February 9, 2009
Monday, January 5, 2009
whole flow • completed & installed artwork
whole flow, completed and installed, at whole foods, pasadena, california.
my roles (during the course of the project): 3D modeling & rendering, concept illustrations, pre-visualization, compositing, technical drawings, layout, typography, copy editing, production/fabrication files
client: buster simpson–artist/designer
photos: buster simpson
client: buster simpson–artist/designer
Wednesday, December 3, 2008
whole flow • dedication plaque layout & production/fabrication file
layout and production/fabrication file for the stainless steel dedication plaque for whole flow at whole foods, pasadena, california.
update 1/5/09: photo of installed plaque
my role (for this aspect of the project): layout, typography, production/fabrication file
client: buster simpson–artist/designer
update 1/5/09: photo of installed plaque
photo: buster simpson
client: buster simpson–artist/designer
Wednesday, May 7, 2008
whole flow • technical drawings
technical drawings (eighth design revision) for whole flow at whole foods, pasadena, california.
my role (for this aspect of the project): technical drawings
client: buster simpson–artist/designer
my role (for this aspect of the project): technical drawings
client: buster simpson–artist/designer
Tuesday, December 11, 2007
whole flow • technical drawings
technical drawings (seventh design revision) for whole flow at whole foods, pasadena, california.
my role (for this aspect of the project): technical drawings
client: buster simpson–artist/designer
my role (for this aspect of the project): technical drawings
client: buster simpson–artist/designer
Tuesday, October 23, 2007
whole flow • technical drawings
technical drawings (sixth design revision) for whole flow at whole foods, pasadena, california.
my role (for this aspect of the project): technical drawings
client: buster simpson–artist/designer
my role (for this aspect of the project): technical drawings
client: buster simpson–artist/designer
Wednesday, October 10, 2007
whole flow • technical drawings
technical drawings (fifth design revision) for whole flow at whole foods, pasadena, california.
role: technical drawings
client: buster simpson–artist/designer
role: technical drawings
client: buster simpson–artist/designer
Tuesday, October 9, 2007
whole flow • technical drawings
technical drawings (fourth design revision) for whole flow at whole foods, pasadena, california.
role: technical drawings
role: technical drawings
client: buster simpson–artist/designer
Thursday, September 20, 2007
whole flow • technical drawings
technical drawings (third design revision) including new additions for whole flow at whole foods, pasadena, california.
role: technical drawings
client: buster simpson–artist/designer
role: technical drawings
client: buster simpson–artist/designer
Wednesday, July 18, 2007
whole flow • technical drawings
technical drawings (second design revision) for whole flow at whole foods, pasadena, california.
role: technical drawings
client: buster simpson–artist/designer
role: technical drawings
client: buster simpson–artist/designer
Tuesday, May 29, 2007
whole flow • technical drawings
technical drawings for whole flow at whole foods, pasadena, california.
role: technical drawings
client: buster simpson–artist/designer
role: technical drawings
client: buster simpson–artist/designer
Wednesday, May 9, 2007
whole flow • 3D model / renderings (work in progress) & technical drawings
3D model / renderings (work in progress) and technical drawings showing concept for public art project whole flow at whole foods, pasadena, california.
role: 3D modeling & rendering, concept illustrations, pre-visualization, technical drawings
client: buster simpson–artist/designer
Wednesday, January 3, 2007
whole flow • 3D model / renderings (work in progress) & technical drawings
3D model / renderings (work in progress) and technical drawings showing concept for public art project whole flow at whole foods, pasadena, california.
role: 3D modeling & rendering, concept illustrations, pre-visualization, technical drawings
client: buster simpson–artist/designer
role: 3D modeling & rendering, concept illustrations, pre-visualization, technical drawings
client: buster simpson–artist/designer
Sunday, December 17, 2006
whole flow • 3D model / renderings (work in progress) & technical drawings
3D model / renderings (work in progress) and technical drawings showing concept for public art project whole flow at whole foods, pasadena, california. site model (excluding maps/materials) provided by project architects.
role: 3D modeling & rendering, concept illustrations, pre-visualization, technical drawings
client: buster simpson–artist/designer
role: 3D modeling & rendering, concept illustrations, pre-visualization, technical drawings
client: buster simpson–artist/designer
Saturday, November 4, 2006
whole flow • 3D model & renderings (work in progress)
3D model & renderings (work in progress) showing concept for public art project whole flow at whole foods, pasadena, california. site model (excluding maps/materials) provided by project architects.
role: 3D modeling & rendering, concept illustrations, pre-visualization
client: buster simpson–artist/designer
role: 3D modeling & rendering, concept illustrations, pre-visualization
client: buster simpson–artist/designer
Thursday, October 12, 2006
whole flow • 3D model & renderings (work in progress)
3D model & renderings (work in progress) showing concept for public art project whole flow at whole foods, pasadena, california. site model (excluding maps/materials) provided by project architects.
role: 3D modeling & rendering, concept illustrations, pre-visualization
client: buster simpson–artist/designer
role: 3D modeling & rendering, concept illustrations, pre-visualization
client: buster simpson–artist/designer
Monday, November 21, 2005
whole foods project • 3D model / renderings (work in progress) & technical drawings
3D model / renderings (work in progress) & technical drawings showing initial concept for the public art project for whole foods, pasadena, california.
role: 3D modeling & rendering, concept illustrations, pre-visualization, technical drawings
client: buster simpson–artist/designer
role: 3D modeling & rendering, concept illustrations, pre-visualization, technical drawings
client: buster simpson–artist/designer
Thursday, November 17, 2005
whole foods project • 3D model & renderings (work in progress)
3D model & renderings (work in progress) for the public art concept for whole foods in pasadena, california. site model provided by project architects.
Role: 3D modeling & rendering, concept illustrations, pre-visualization, production/fabrication files, technical drawings
Client: buster simpson–artist/designer
Role: 3D modeling & rendering, concept illustrations, pre-visualization, production/fabrication files, technical drawings
Client: buster simpson–artist/designer
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